Credits & licenses
Everything you play here is free and open-source software. This page is the required and deserved credit list.
Game engine — Qwasm
A WebAssembly port of the original Quake engine, whose source id Software released under the GNU GPL-2.0 in 1999.
- Engine source: github.com/GMH-Code/Qwasm
Game content — LibreQuake
All maps, models, textures and sounds come from LibreQuake (v0.09-beta), whose art is licensed under the BSD 3-Clause license (commercial use and redistribution permitted); the QuakeC game logic (progs) is GPL-2.0.
- Project: librequake.queer.sh · source on GitHub
- Map titles on this site are read from the official map data itself.
What we added
- This website (pages, guides, daily challenge, timer and streak) — our own code.
- Build glue: engine and assets ship unmodified; the asset packs are redistributed gzip-compressed and inflated in your browser (byte-identical content).
- LibreQuake Park is not affiliated with or endorsed by the LibreQuake project or id Software. “Quake-like” is used descriptively.